Track Chairs:

Gove Allen, Brigham Young University,  This email address is being protected from spambots. You need JavaScript enabled to view it.
Palash Bera, Saint Louis University,,  This email address is being protected from spambots. You need JavaScript enabled to view it.
H. Roland Weistroffer, Virginia Commonwealth University,  This email address is being protected from spambots. You need JavaScript enabled to view it.

Track Description:

Systems Analysis and Design is of central importance to the information systems discipline. The SAND track provides a forum for discussing research related to activities occurring throughout systems development, including requirements determination, modeling methods, techniques, and languages, agile systems development methods, analysis and design methodologies (including those in the context of open/community source software and service- oriented computing), empirical evaluations of SAND methods and techniques, and user participation in SAND.


Mini-Tracks:


SA & D Methodologies and Processes

Solomon Antony, University of Tulsa
Akhilesh Bajaj, University of Tulsa, This email address is being protected from spambots. You need JavaScript enabled to view it.This email address is being protected from spambots. You need JavaScript enabled to view it." target="_blank">
Dinesh Batra

The scope of this mini-track ranges from the formative aspects of information systems development (e.g., systems planning and feasibility) to the “core” concepts in SA&D (e.g., requirements determination, analysis, and design), finally to delivery of the information system product (e.g., system implementation). Also included are methodologies of work process analysis as well as distributed and global aspects of teamwork in the process of IS development. This mini-track is intended to bring together researchers studying technical, empirical, cognitive, pedagogical, theoretical, and applied aspects of IS Development methodologies and to highlight the continuing fundamental position of systems analysis and design in the IS discipline. Papers may cover topics including incorporating agility in IS development methodologies, exploration and exploitation in software development, issues in managing globally distributed projects, and improving project management practices to address success dimensions such as scope, schedule, costs, and quality as well as co-creation of value for the customer.


Analysis and Design for Service-Oriented Enterprises

Padmal Vitharana, Syracruse University, This email address is being protected from spambots. You need JavaScript enabled to view it.
Kumar Baskaran
Hemant Jain

Enabled by the recent advances in web services, business process automation, service-oriented architectures, and social, mobile and cloud computing, organizations around the world have embarked on the development of the next-generation enterprise infrastructures, referred to by some as "Service-Oriented Enterprises". Essentially, service-oriented enterprises are organizations that take advantage of service-oriented computing to build capability to quickly respond to changing business environment. Gartner termed this as enterprise agility defined as "the ability of an organization to sense environmental change and respond efficiently and effectively to that change." Currently, there are many open research issues related to the analysis and design of the service-oriented enterprises that need attention from the MIS community. This minitrack provides a forum for researchers and practitioners who are interested in presenting their work in this area.


Using Game Design in Information System Development

Kafui Monu, University of British Columbia, This email address is being protected from spambots. You need JavaScript enabled to view it.
Paul Ralph, Lancaster University, This email address is being protected from spambots. You need JavaScript enabled to view it.

Fortune 500 companies including SAP, IBM, Oracle, Adobe, Ford, eBay, Cisco, Microsoft, Pearson, Salesforce, Deloitte and Accenture have all experimented with “gamification”, the application of game design elements to business systems. Meanwhile, video games overtake film in profitability and scope, breakthroughs in wearable computing facilitate revolutionary pervasive games and research increasingly demonstrates the effectiveness of serious games for everything from DNA sequencing to teaching logistics. Yet, as game design and its relationship to systems design are under-studied and poorly understood, the IS community has the opportunity to take the lead in this area. Consequently, this mini-track focuses on the analysis and design of video games, serious games, pervasive games, gamified information systems and business processes.


Contemporary Issues in Agile Development

VenuGopal Balijepally, Oakland University, This email address is being protected from spambots. You need JavaScript enabled to view it.
Sridhar Nerur

Agile manifesto, which introduced agile methodologies, is now more than a decade old. During this period, these methodologies have seen increased acceptance among software developers. This brings to the fore a number of research issues—adoption and/or adaptation of agile methods, agile project management, social aspects of agile development, distributed agile development, scalability of agile methodologies, and enterprise agility, to name but a few. The incorporation of myriad practices, particularly those advocated by lean principles, has only rendered the term "agility" more nebulous. Prospective research topics include lean and agile practices and their synergies/differences, and the role of agile/lean principles in facilitating flexible enterprise architectures. Considering the rapid growth of agile development practices, the Project Management Institute (PMI) recently introduced a new certification program focused on agile project management. This is expected to further consolidate and spread the use of agile development. Some illustrative project management aspects of agile development in need of research attention include cost and schedule estimation/planning, resource allocation, risk management, and change control management.

This mini-track will provide a forum for researchers to address fundamental issues regarding agile development practices as well as contemporary topics raised by its widespread acceptance and use.


Systems Analysis and Design:  Modeling Methods, Techniques, and Languages

John Erickson, University of Nebraska at Omaha, This email address is being protected from spambots. You need JavaScript enabled to view it.
Keng Siau, Missouri University of Science and Technology, This email address is being protected from spambots. You need JavaScript enabled to view it.
Xin Tan, Fairleigh Dickinson University, This email address is being protected from spambots. You need JavaScript enabled to view it.

This mini-track recognizes the important role modeling methods and languages plays in the systems development process as well as a continuing thematic relevance to systems developers, modelers, and theorists. The mini-track highlights the ongoing growth and creativity in this field. Having been a successful AMCIS and SIGSAND component since 2003, the mini-track provides a forum for researchers, educators, and practitioners working in the areas of systems analysis and design, method engineering, and modeling language development, use, modification, and assessment. This mini-track also serves as an outlet for studies in theory development, design science, and behavioral science. An objective is to work toward a more standardized set of concepts which would in turn benefit researchers, educators, and practitioners in this field. In that light we welcome both technical and empirical pieces, and are open to all aspect of research methods (e.g., survey, experimentation, case studies, action research, etc.).